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The reason that you don't see that kind of thing in smaller devs is that it only applies to publicly held companies (per the Wiki article). They've never claimed that the upgrade to Quicktime Pro was because of this - you get limited features if you pay nothing, and get all the features if you pay $20. Citing iTunes isn't quite valid, since it's a free product. It's not exactly an obscure accounting rule ( Sarbanes-Oxley ), but certainly one that's a pain in the ass. Sure you won't be able to take your music or videos with you, but they work just dandy on your computer. It's entirely possible to use iTunes without buying anything from Apple. It's as simple as that.īefore someone brings this up, the fact that iTunes is used to sync to iPods, iPhone and iPod Touch is completely irrelevant. Since Apple didn't generate any revenue for giving you iTunes they don't have to charge you to give you a new/updated version. It was, and is, available as a free download from Apple. wait a moment! You didn't have to pay anything for it! This is about revenue generation, not about accounting.Īnd exactly how much did you pay for iTunes? $100? $50? $20? This is the same Apple that was charging $20 for "Quicktime Pro" for all those years. But I don't think it's true for goodwill type freebies either. It certainly isn't true when Apple is pushing something they're making revenues from like a music, movie, and now software, store. I have to admit that I doubt the "obscure accounting rule" explanation has ever been true. wait a moment! We didn't have to do that at all!
Appzapper license agreement movie#
Yep, that's right, just like we had to pay an upgrade fee when we got the first version of iTunes with the iTMS, and then a year or so ago had to pay an upgrade fee for a version of iTunes that had a built-in movie store.
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